Thursday 22 November 2012

Maya Building - First attempt





First Model

After our tutorial with Alan, I realised that iv been looking at Maya in the wrong way making it more complicated than it is revolving everything around smoothing the building when i could achieve the same effect without smoothing it and playing with different passes such as "Ambient Occlusion" and the "Toon Shader", therefore I'm trying a new technique to fit my skill-set and stylization personally to achieve the simplicity that our animation requires, this will help me to model quicker and also bring a nice feel to the buildings aesthetically

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